After announcing a modest $28 million raise earlier this year, the user-generated gamified e-learning platform Kahoot today announced a much bigger round to double down on the current surge in demand ...
Edtech is more mainstream now than in pre-pandemic times, says Sean D’Arcy, Kahoot!’s chief solutions officer. The years-long Covid-19 pandemic relegated the majority of us to screens for work and ...
memoryOS is a US ed-tech startup developing a gamified memory improvement app, which was co-founded by the 2X World Memory Champion. It already raised over $420,000 on Kickstarter, exceeding the ...
AMERICAN FORK, Utah--(BUSINESS WIRE)--Learning solutions leader eLearning Brothers announces winning two DevLearn DemoFest 2021 awards, which represent the quality of work by its custom course ...
FRANKLIN, OH–(Marketwired – Oct 7, 2014) – Designing Digitally, Inc. has partnered with NASA’s Goddard Space Flight Center to develop Gamified E-Learning experiences. The E-Learning modules embrace ...
With traditional methods of learning now increasingly unable to engage today’s learners, gamification is presented as an almighty tool that can revolutionise learning and skill development. That is ...
AMERICAN FORK, Utah--(BUSINESS WIRE)--Learning solutions leader eLearning Brothers today announced the acceptance of four distinguished 2021 Excellence in Learning awards from the Brandon Hall Group ...
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