Yesterday, we published the first part of this two-part special on writing for games, in which five successful writers talked us through a brief history of storytelling in video games. Today, we ...
The problem with writing in games is that we point out when it's terrible, but we don't praise it enough when it's good. Consider Half-Life 2. In the beginning of the game, you're just another ...
Warning: This feature contains a minor spoiler for The Last of Us: Left Behind. Writing can make or break a game. It takes many forms - from dialogue to in-game literature, voiceovers or even scripted ...
Last week, when we began our series of articles on game writing, I knew that the topic would kick up some lively discussion, but I was unprepared for the flood of e-mails and messages I received once ...
Over the course of this week we'll see plenty of examples of writing in games that works. Bur first, we're going to look at what can go wrong, and why it's so difficult. Being a diplomat at heart, I'm ...
Do you want to write video games? Do you? Do you really? Be honest with me. I mean, I don’t want to shoot down your dream. There are lots of people who’ve done the research, who know exactly what they ...
Videogames are full of many things: Guns, knives, ventilation shafts, castle sewers and mushrooms you can jump on. More than anything, they're full of words. Words that tell you where to go and what ...
It’s been over five years since developer Mike Bithell launched Thomas Was Alone, which sold over a million copies and won a British Academy Games Award. In the years since, he’s started his own ...
The Nintendo DS handheld console has added handwriting recognition to its impressive arsenal of unique features, with a deal being announced this week with Zi Corporation to bring the Decuma ...
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