Swen Vincke is clarifying AI use at Larian following a recent interview.
Following the release of an interview between Larian CEO Swen Vincke and Bloomberg's Jason Schreier, there's been a hefty stink caused by the mention of ...
"At the very early ideation stages we use it as a rough outline for composition which we replace with original concept art," ...
This morning, the news broke that Larian Studios, developer of Baldur's Gate 3 and the upcoming, just-announced Divinity, is ...
In a new interview published by Bloomberg today, reporter Jason Schreier spoke to Larian Studios CEO Swen Vincke ahead of ...
Internal documents and executive interviews reveal sweeping organizational shifts to radically reshape how the company builds ...
For three years, I have been covering every new AI model and tool that emerges, but only these three made my 2025 daily rotation.
Nintendo's got over 30 minutes of extra dialogue recorded for companion characters that aren't inM etroid Prime 4: Beyond yet ...
The CEO of Larian Studios has faced criticism for the studio's stance on generative AI, as Clair Obscur: Expedition 33 is ...
The studio head reiterates that Larian is hiring more artists, not fewer, and that it’s bulking up its creative resources for its upcoming game, not trying to cut corners with AI. There won’t be AI in ...
Baldur's Gate 3 and Divinity developer Larian has confirmed that it uses generative AI in its development processes, but not ...
We are neither releasing a game with any AI components, nor are we looking at trimming down teams to replace them with AI' ...