This is the geometry dissolve shader I use for my spawn in and AFK effects in VRChat. VRChat has fixed eyetracking for full body tracking! I have added an untracked version to simplify the process.
Configurable toonlike shader. Includes Opaque/Fade/AlphaCutout variations. All variations are supported Lightprobe and Point lights(both PixelLight and Per-vertex ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果