All the bindings are located under the FbxSdk namespace, and are accessed almost the same way as in C++. e.g. FbxManager::Create() in C++ becomes FbxSdk.FbxManager.Create() in C# How to Access Global ...
Note: This package is available as a prerelease, so it is not ready for production use. The features and documentation in this package might change before it is verified for release.