Kubernetes often reacts too late when traffic suddenly increases at the edge. A proactive scaling approach that considers response time, spare CPU capacity, and container startup delays can add or ...
Located on the Umpqua Community College campus in Winchester, the Umpqua Valley STEAM Hub is dedicated to helping Douglas ...
SkillsVR has launched EVA, an AI-powered learning assistant that unifies workforce training and automated record keeping across VR, mobile, and web platforms. The AI assistant helps organizations ...
Learn ChatGPT fast with a curated one-hour video roadmap. Key features like memory, projects, and Canvas boost productivity. ZDNET guides help you choose models, prompt better, and dive deeper. So, ...
Abstract: Prolonged exposure to virtual reality (VR) systems leads to visual fatigue, impairs user comfort, performance, and safety, particularly in high-stakes or long-duration applications. Existing ...
Every game is the result of thousands of choices. Some of these choices are creative, some technical, and some concern the scope and budget. After pouring sweat and tears into a project, there is ...
Background: Virtual Reality (VR) training holds significant promise for crisis education, yet the cognitive and psychological mechanisms through which it enhances higher-order decision-making skills ...
This video documents a one-week attempt to learn virtual reality art using a VR headset and drawing tools. It shows the learning process, challenges, and the final artwork created by the end of the ...
This project is a collaborative VR environment where an instructor on a PC can supervise while multiple students connect from mobile VR viewers. Breadboards, components, wires, and logic are ...
Learning VR art from scratch over seven days using a headset and virtual drawing tools. The process shows early struggles, technical challenges, and the creation of a finished 3D artwork. Reeves dealt ...
Eidos’ iconic Thief franchise returns later this week with Thief VR: Legacy of Shadow. PlayStation LifeStyle spoke with Vertigo Games Principal Designer Nick Witsel and Eidos-Montréal Creative ...
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