Photoshop Tutorial showing how to make realistic lightning behind thunder clouds! 2 found dead at director Rob Reiner’s home: report New US border rules could require selfies, 5 years of social media ...
Cheat sheet White balance in digital photography means recording natural colors so that your image look correct – the diagram below shows you how white balance presets fit in ...
There are a lot of tutorials to get through early in Dying Light: The Beast. Many of them are helpful as you learn the ins and outs of the mechanics, but after a few hours, they can become an ...
Here are the first 54 minutes of Dying Light: The Beast, captured on an RTX 5090 in 4K, 60FPS, Max Settings. The First 54 minutes includes the game tutorial mission, first boss encounter, and first ...
Learn the basics of drawing realistic faces with just a pencil and paper. This tutorial breaks down facial proportions, guidelines, and shading techniques to help beginners improve their portrait ...
Abstract: Simulation tools play a crucial role in the development, testing, and validation of Autonomous Underwater Vehicles (AUVs), significantly reducing the costs, risks, and time associated with ...
Forever ensnared in a love-fued between 1800s literature and modern gaming, Eman Fatima tries her best to appease both her hobbies by tapping away at her keyboard and writing about her favorite games ...
LOS ANGELES--(BUSINESS WIRE)--Acclaim Lighting, a leader in innovative and advanced lighting technology, introduces Unity™ S1. Unity S1 is an advanced outdoor-rated floodlight featuring Acclaim’s ...
byAuto Encoder: How to Ignore the Signal Noise@autoencoder Research & publications on Auto Encoders, revolutionizing data compression and feature learning techniques. byAuto Encoder: How to Ignore the ...
Gearheads, rejoice! Forza Motorsport for PC is getting a graphics update on Monday that adds a new realistic lighting system to the game. Nvidia announced that Ray-Traced Global Illumination (RTGI) ...
A simple fake volumetric light shader effect. It was created for Serious Point Games as part of my studies in shader development. It was created for Unity 6 URP (6000.0.58f1) but it can work in other ...