Abstract: Artificial intelligence and virtual reality technology are two cutting-edge technologies that are highly regarded in the field of technology today. The combination of artificial intelligence ...
Epic has finally released Unreal Engine 5.7, improving the engine’s visual fidelity. An experimental feature, MegaLights, has also moved to beta. Nanite Foliage, a new geometry rendering system, is ...
Learn easy cel shading techniques for striking makeup results. ‘Not Constitutional’: Trump Threatens Blue Slip Suit Watch a senior golden retriever rediscover her puppy side with a new sibling Stay ...
The Cesium for Unreal VR Tutorial Series covers strategies and solutions for several common challenges that come with building global-scale applications in VR using Cesium for Unreal. This repository ...
The visual progress of realtime engines is ever increasing the bar for characters, and the request for digital human realism is following the trend. Transform characters into an array of different ...
ABSTRACT: The transitional blending between terrain and objects is a core challenge in enhancing the realism of game scenes. Aiming at the problems of poor universality, reliance on high-configuration ...
This image features drawing exercises and stylized portrait art with material texture. The left section compares two shading methods with a “don’t vs do” example using green tones. In the center is a ...
Unreal Engine 5.6 is on the agenda with its performance The tests were conducted on a Paris-themed technical demo using an NVIDIA GeForce RTX 5080 graphics card and an Intel Core i7-14700F processor.
The MetaHuman creator is now built right into Unreal Engine. The MetaHuman creator is now built right into Unreal Engine. is a senior reporter covering technology, gaming, and more. He joined The ...
NVIDIA teams up with Microsoft to introduce neural shading, enhancing gaming graphics with AI. NVIDIA RTX Kit upgrades include Unreal Engine 5 support and enhancements for RTX Mega Geometry. Up Next: ...